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GrandWorld Quest Sparrow's Fire Staff

Author:Aaron Category:Unreal Update time:2022-10-09 22:51:20

Noar still needs to hunt two giant rabbits if he wants to equip the robe and use its skills and stat. Once a piece of equipment was worn and the owner doesn meet the required level, it turns into a normal cloth only protecting the body features. The various stats and skills attached to the equipment were unusable until the owner meet the requirement.

The golden fang and golden alligator skin are unidentifiable as they are not equipment, but the blue-colored tooth-size stone was the most awaited drop of Noar, it was the Mana Core. Mana Cores differ in size based on the beast level. Now he can experiment if a mana core can be used as a medium for drawing an array circle.

While returning to the village, he killed three giant rabbits and finally level up to 10

Ding!

After reaching level 10 his various stats have some qualitative change, some of his stats reached a hundred points and now his hp wasn limited. Before, his health points were only limited to 1000 points, but now his Vitality attribute mirrors his hp, for every point of vitality is 50 hp, it will further increase by using types of equipment that increase health or vitality attributes. It was also the same for his mana, every point of intelligence(INT) was equal to 75 mana.

He received another skill from his class and his Light Arrow skill changed to Light Beam.

[Light Beam]

A beam of light that heals or damages depending on the target. Deals 150 damage. Heals 10% health

Requires 100 mana for damage and 10 Divine Mana for healing.

Cast Time: 1 second

Cooldown: 20 seconds

[Divine Torch]

Summon a torch that burns with golden divine light.

Effect: heals 3%hp per second to friendly units, also cleanses all negative effects.

Bane of death: all monsters with the aura of death will be purified after being touched by the divine light of the torch.

Divine Mana cost: 10 per second.

Cast Time: 5 seconds

[Healing Light]

Heals the target for 50% health and purifies all negative effects. Repairs and reconstruct damaged or severed limbs.

Divine Mana cost: 100

Cast time: 5 seconds

Cooldown: 3 minutes

Noar was now a full-fledged healer but still hesitating to use it, the Divine mana cost increased but he can still find a way to immediately replenish it.

He summoned the Divine Torch, it appeared and floated in front of him, but there was no fire burning in it. The torch was cone-shaped, it was auburn colored signifying that it was made of Divine Wood, it had golden engraving on its body, and the top where the fire burns were hallowed in a circle.

----

After selling all the loots except for the golden skin and fang, he returned to the southern woods to try his array formation skills.

He first captured an ordinary rabbit, and after that, he slowly circulates his mana to the mana core and draws the array.

< Successfully draw Fire Prison array>

Now to test the effect of fire prison, he put the rabbit in the center of the array and sends a fireball that did not hit the rabbit but only the array. The array lit up and three chains of fire bound the rabbit and burn it.

If Noar had a better affinity for fire elements he does not need to send a fireball to the array, it would easily light up when something enters the array if the mana used was purely fire element. Noars affinity was towards the Holy Element and the Golden Belly Caimans mana Core was water type.

The color of the mana core was dependent on the element of the beast. Usually, beasts that live underwater will always have pure water element mana core.

He can only now try using the pit to kill a fire elemental beast like the red-maned bear to successfully create traps that don need him to send a fireball every time.

He once again draws another array, it was the sound isolation barrier, he put a laughing cricket he once captured and put it inside the array The laughing cricket is a creepy insect that laughs when it sounded, it was more creepy hearing many of them laughing in the woods during the night. Even though they are creepy, these insects save many lives on the road, cause when it sounds it means that there was no danger around the area.

The test was successful, the laughing cricket can be heard when it was inside the barrier and can be heard when they swapped locations.

Noar didn immediately try to draw the Aqua Prison array cause it will consume the pure water elemental mana in the mana core. He wants to return to the pit and draw the Aqua Prison array there.

There were still 36 hours left for the day, he proceeds with his plan and returns to the pit after buying basic supplies like water and bread.

----

Meanwhile, the Wanderers are emersed in getting a Subclass and Occupation which can be learned after level 20. Subclass and Occupation can be the same, for example, a subclass of beast skinner then you applied for a job in the Hunter Association to be a full-time beast skinner.

The Subclass is a production class learned and mastered, while Occupation is just a Job Title in the association you are working.

Wanderers could learn up to three Subclasses and Special Subclass can learn more.

In the town of Wescos, in an ongoing Alchemy lecture, a human with American features donned in full plate armor with a shield and mace beside his table was currently listening to an Old Master Alchemist.

"There are three types of an alchemist, first is a Life Alchemist which mainly concocts any type of potion that could save the life of a person. Secondly, there was the Soul Alchemist, who concoct a potion that nourishes the soul and the energy of the soul called Mana, they do not only concoct mana potions, but also soul-strengthening potions.

The third and last type of alchemist is the Combat Strengthening Alchemist, they concoct potions that are usable during combat, like poison potions, Elemental resistance potions, and other buffs"

"It is important to study one type of alchemy at a time to focus more and not lose your way in the path of alchemy. It is important to study the various alchemy ingredients for modification and strengthening of already discovered potions.

Now lets continue studying the herbal ingredient for Lesser Type Potions..."

----

Noar already found a Red-maned Bear and was currently inside the pit after half an hour of luring it. The Aqua Prison array effectively weakens the bear and its hp is already halved. Noars mana was not in a good shape too, his mana was almost depleted.

After drinking the last bottle of Lesser Mana Potion and another half an hour of sending spells, the notification that he waited for the most sounded.

Ding!

He jumped down the pit straight away after hearing the notification. He pushed the bears body and saw a wooden staff where its top was like an eagles feet holding a red orb, aside from it there was also a yellowish-red crystal that was slightly smaller than a thumb.

[Sparrows Fire Staff]

Grade: Rare

Tier: 5

Type: Fire Staff

Intelligence: 25

Magic Attack: 10

Sparrow Flames

-Summon 3 sparrow-shaped flames and attack an enemy with three consecutive strikes that cause 50 magic damage each.

Cast time: 2 seconds

Cooldown 30 seconds

(Required level: 15)

He was still far from equipping the rare fire staff, he still need 5 more levels to equip it, it would take him more than a week grinding the same level beast around the northern part of the village.

Noar felt unlucky but unbeknownst to his knowledge that most wanderers are still stuck in Human Grade equipment, only a few lucky wanderers get a rare drop from boss beasts, and the rare equipment sold in the market requires hundreds of gold which wanderers don have.

The large influx of wanderers caused inflation of common goods and shelters like Inns. When wanderers finally entered level 20, money-making subclasses like Skinner, Gatherer, Miner, Harvester, and Woodcutter became a trend, one of the reasons is that wanderers could not randomly gather plants and sell them in the local markets. For a wanderer to sell their gathered goods, they need the specific subclass, it was a strict requirement of market buyers, causing their clients to believe that those that sell their goods without even the knowledge of how to acquire them are either scammers or their goods are damaged, it was after a few days that the economy slowly returns to what it was before, It returns the prices of goods and services.

Weapons and Armor have different grades, From ordinary to mythical, and the order was as follows.

Ordinary grade, Human grade, Rare, Treasure, Grand Treasure, Epic, Legendary, and Mythical grade.

There is also a Tier that signifies its quality, it also lets the tailor or blacksmith know how hard to repair it.

Tier 1 white, tier 2 red, tier 3 green, tier 4 blue, tier 5 yellow, tier 6 purple, tier 7 gray, tier 8 silver, and tier 9 gold.

When the tier is high, the attributes, damage, and defense it gives are also higher. The color of the tier is the aura it shows when used.

It was easier to identify the tier than its grade. In PVP battles, weapon-grade can change the flow of the battle, because even if a weapon tier is lower than the enemy they would expect that it has lesser damage, but when they know that the weapon-grade is higher than theirs, it can easily suppress the enemy.

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